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  • Writer's pictureLogan Cavaliere

Tranquil Garden 70% Done, WHAT ELSE WOULD YOU LIKE TO SEE?

We're going to keep this one short and concise, dear readers, specifically because we are actually more interested in YOUR feedback!

Below, you'll find some bulleted update points about how our upcoming RPG's development is going... Please feel free to reply directly to this email or just reach out to us via social media with your thoughts!

► Our team's artists are currently polishing up Tranquil Garden's 33 uniquely designed enemies. With 70% of the game collectively done, it seems like we're taking two steps forward with some aspects and three steps back with others...

► We found some bugs involved with a few out of the 40 usable Magic skills. A lot of them are due to balancing oversights, but we're working hard to fine-tune everything!

► Out of a solid 50 unique maps, about 30 of them are actually finished! We would have made more progress by this point, but there's honestly been one persisting bug where a cutscene keeps occurring incorrectly. It gets to the point where the game soft locks!

As of right now, there is no clear date for when Tranquil Garden will launch. We're still also working out some kinks with its Steam Storefront Page, but we ARE aiming to release the game... Soon... If you want to actually find out when we're planning to release the game and maybe get access to more exclusive content, SIGN UP FOR OUR FREE MAILING LIST!


We want to cater these updates and emails to what you would like to see! If you want more visual updates, or more specific details about the bugs we're working on, or anything else that you can think of, let us know and we'll do what we can to get it out there for you all!!

Thank you so much for reading, feel free to reach out to us on our social links or to email us directly at, and we hope that you have a wonderful weekend!

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